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For a game about World War II that will be more likely (but not certain) to evolve as the real war did, it is advised to start here. The Flag of German Reich has consolidated its power in central Europe and is primed to attack Flag of Poland. The 1939 scenario begins on August 14, 1939. This scenario is about laying the groundwork for the armed forces and war plans, opening with a focus on production, research and diplomacy. 1936 is the place to begin in order to play through the organization and planning of an economy before the war starts. The 1936 scenario is the one most likely to lead to alternate versions of World War II, since it starts with fewer alliances or wars to start. The 1936 scenario begins on January 1, 1936. Each presents different challenges, so the scenario chosen largely dictates the kind of gameplay the players face from the opening. Hearts of Iron IV offers two starting scenarios - 19. Once through basic setup, the player may choose a scenario and a nation to play for the duration of that play session. The first tab includes very important "game settings." This includes adjustment of monitor resolution and user preferences for graphics and sound. Options allows for the customization of sound, appearance and gameplay details of Hearts of Iron IV.
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The host of the game is able to start a fresh game or load a previous session that was not completed. Up to 32 players may play in one game of Hearts of Iron IV at the same time. Multiplayer enables Hearts of Iron IV players to play online with other people. The Tutorial game may be continued as if it was a standard playthrough after finishing it. Playing the Tutorial gives a quick run-down of the game and is therefore highly recommended. The Single Player menu allows for playing the Tutorial or to start a new game as well as to load a previous saved game. All other countries will be controlled by the computer. Single player offers the one-player game of Hearts of Iron IV.
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